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Elio Polizzi

Elio Polizzi

Product & Design Leadership

38 years old
Employed Open to opportunities
With 13 years of experience in gaming I specialize in leading and motivating cross-function teams to contribute their best to the product.

I am passionate about sharing my love for data led design with my team. I thrive on creating a trusting environment and empowering employees to create customer-centric experiences loved by users.
  • Developed and guided the Ethical F2P vision and games' blueprints from market research to publishing
  • Led cross-function teams of artists using Maya, Blender and Zbrush; C# programmers using Unity; and designers using Figma
  • Created titles that generated over 9K installs overall and reached low CPIs such as $0.16 for Dogs Den USA
  • Drove game updates roadmap and Live P&L for Ubisoft titles: Growtopia (25M+ downloads, 1.5M+ DAU), NCIS: Hidden Crimes (7M+ downloads)
  • Managed a team of 10+ employees including data analysts, product managers, CRM agents and marketing specialists using OKRs and 360 reviews
  • Led CSI: Hidden Crimes (40M+ downloads) roadmap, game analytics, UA costs attribution and monetization
  • Implemented features and automation that increased the ARPPU by +50% before sunset
  • Designed game features, episodes' stories, and economy design for CSI: Hidden Crimes
  • Worked on various game operations tasks for League of Legends such as player support, community management and e-sport support
  • Improve monetization and game mechanics leading to a 100% ARPPU increase for Dragonica Europe
  • Designed sales planning and offers for Dragonica Europe along with support and community management